Full-Stack Developer
From deployed POS platforms to ML-powered agricultural tools and hospital workflow software, I build digital products that run reliably in real-world environments.
Not classroom exercises. Real systems, built for real problems, deployed and in use.
Full-Stack operations platform built for a motorcycle parts shop. Handles inventory tracking, point-of-sale, sales reporting, and a customer loyalty program — all deployed and actively used by the client.
Led end-to-end development of an ML-powered pest detection platform for coconut farmers. Flutter mobile app for field capture, Python backend with ML inference, and a web admin dashboard. Deployed and accessible.
Standalone inventory tracking with stock management and reporting.
Patient turnaround time tracking for hospital operational workflows.
Product showcase site with catalog and UI/UX implementation.
Desktop-based inventory and sales system built in C# / .NET.
2D game project — game loop, collision, scoring, asset management.
Extended 2D shooter with enhanced mechanics and level progression.
"Good software is quiet. It does exactly what it's supposed to do — without getting in the way."
I don't build things to pass a grade or complete a checklist. I build them because there's a real problem that needs a real solution.
That means thinking carefully about the actual user — the shop owner who doesn't want to count stock manually, the farmer who can't tell which pest is destroying their crop, the hospital admin who needs reliable data to make decisions.
Real software works under real conditions. I care about data integrity, deployment reliability, and UX that doesn't require a manual.
All major projects are public. Browse the repositories below.
Open to junior developer roles, internships, freelance projects, and serious collaborations.